The Saturn was a failure, the Dreamcast, not so much. Failure implies something was inherently wrong with the product, where in this case nothing was wrong with the Dreamcast and as a matter of fact, the DC was a technological marvel, given it's built in 56k modem for online play and VGA adapter for crisp play on monitors. It's demise was attributed to the PS2 "Hype Machine" and their marketing blitz. There were few games, if any, initially that were technologically superior to their DC counterparts. Look at Shenmue...