View Single Post
Old 01-09-2012, 11:02 PM   #20
AndyScouchek

Join Date
Oct 2005
Posts
439
Senior Member
Default
I'm not sure the designed for tablets issue matters anymore, allot of phones and tablets share the same resolution on android so most applications look just fine without having to designed especially for tablets.
That's actually not very ideal since UI elements should be scaled accordingly and not based solely on a resolution, that is broken.



Last time I used iOS you couldn't change the default browser, you could use other browsers but when I opened links it would always start the default browser. It was annoying.

Controllers come in handy for games in general, there are apps available on Google Play that enable controller support for many games that don't support controllers by default. It's awesome.

Also using a mouse and keyboard is useful, if I connect to my TV or Monitor using MHL/HDMI and also connect it to my USB hub I can use mice, keyboard and storage devices that are connected at the same time much like a computer.
Sure controllers are great but don't matter at all for a vast majority of users. You will also notice that a fair amount of games are released on iOS first and then later ported to Android.

Having owned a phone and tablet that support a mouse and keyboard for numerous years now, I have yet to understand the use for a mouse on them. Can you explain the practical purpose?
AndyScouchek is offline


 

All times are GMT +1. The time now is 05:08 PM.
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Design & Developed by Amodity.com
Copyright© Amodity