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French Agressors attack Paraguay
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05-27-2008, 04:06 AM
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Nurba
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Oct 2005
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443
Senior Member
Originally posted by Heresson
oh. That's interesting.
Strangely, in my last game I built a factory, and four 100-person groups of factory workers showed up. They weren't assimilated or anything.
Anyway, how is WC possible? I played Russia, won 7 or so wars against Austria and allies and was far from swallowing it all. Its provinces costed too much % for that. In some games, Wroclaw / Breslau alone costs 34% (I know it's not Austria then). A lot depends on which techs you've researched, what your government policies are (who is in office), and the value of the goods that factory is producing. Also the higher your education rate, the more open your society is to outsiders, and your relative standing with other nations all effects how many immigrants you get and if they assimilate to your national pops. Liberals or socialists are best though you must have open slots for workers to have jobs and remember that the USA gets a hard coded advantage when it comes to attracting immigrants. Also remember that people tend not to leave their homeland unless they are unhappy (high taxes, war, tariffs which prevent them from buying goods they want, etc...) so if the Europeans are peacefully developing quickly then the flow of immigrants will become a trickle. Lastly some techs make unhappy pops move to colonies instead of other countries; that's how the UK & France populate their colonies without losing everyone to the Americans.
There are still ways of working around this (I like to take over parts of China, put people out of work, thus forcing them to migrate to USA). There are third party utility programs which help too by automatically splitting all pops in the game to their smallest number thus filling employment slots and forcing more realistic migration patterns. These utilities work especially well for countries like Russia or the UK which need to get lots of pops moving around their empires to correctly populate places.
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