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Game movie adaptations: What goes so wrong?
(Besides the obvious answer Uwe Boll.)
I was watching the Gears of War 3 trailer, and think what an amazing job they did. The music the art and the scenery, it all just seems so hopeless. Movies seldom IMO reach that level of emotion. Then take a look at the Halo Diorama commercial it was brilliant. When making a modern game into a movie Directors are handed an amazing story with great dialogue (some exceptions I know) and they manage to destroy it. Take the Doom movie, how do you screw that up so bad, then game set the best environment you could hope for and a great story. Why the hell they modified it to be some human genome project is beyond me. |
You actually thought Doom had a good story, or a story at all for that matter? http://www.discussworldissues.com/fo...ies/wacko1.gif
Sorry, but usually games dont have good stories, but stupid ones, especially shooters. With a few exceptions of course. It seems like the direction that a good story is an integral part of a PC game died with the 90s. |
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The same way they mess up book to movie adaptations, they change the source material. Doom the movie was not Doom, Max payne was not Max Payne, etc.
They just throw them with **** directors, crap actors, poor scripts, and terrible production teams and you get these turds. |
Same with the Wing Commander movie. Why not keep the amazing cast you had in the video games and use that in a feature film. (Mark Hamill, John Rhys-Davies, Malcolm McDowell, Tom Wilson. Though I have to admit David Warner made an excellent Admiral Tolwyn as well) Don't change the way your bad guys look: from cats to gorillas. Don't change the way the ships and fighters look. Don't give us a movie that looks like it could be part of a trilogy but never make the other two movies.
Basically don't have such a massive difference between the games and the movies, why can't the movie just be like the cheesy cutscenes from the games just not cheesy through the refining and directing process? That movie was supposed to revive the games and bring out new ones instead the Wing Commander universe is nearly completely dead today. Another example that comes to mind is the upcoming Warcraft movie. Instead of the beautiful well crafted CGI cutscenes we have known to come and love from Blizzard Entertainment, we'll probably get special effects worse than the games, bad acting, and a movie more about World of Warcraft instead of the excellent Warcraft 1-3. |
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This is exactly why there is no Half Life movie, Valve doesnt want their masterpiece tarnished.
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The comic book movies have gotten somewhat better I think, albeit after a lot of trial and fail, you figure games have the same potential movie wise. |
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I don't have a good answer for the OP, but I would like to see a Betrayal at Krondor movie.
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The reason these adaptations fail is simple, there isn't enough there for interesting 'passive' entertainment. The story in those games work because they are interactive, they draw the player into that world and the player doesn't spend time trying to pick holes in the plot. The events carry much more weight because it's happening to you. Also games can be either too light on plot or too heavy by carrying too many plot threads. The ones closest to movies, have four hours of playtime... |
This film looks good.
Prince of Persia - The Sands of Time http://www.youtube.com/watch?v=Z8EA7EbFX4k |
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That movie looks like an abysmal fx orgy with no substance.
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