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Old 06-10-2012, 02:53 AM   #61
JackTimQSR

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Danger- I meant overpriced as in entry point is too high
Well, I can't really argue with that.
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Old 06-10-2012, 04:02 AM   #62
ffflyer

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If Samsung is copying, how come for example at UK the court decided Apple needs to put adverts on their website + several newspapers that Samsung didn't copy them?

IMO one quote from the jury of the US trials tells enough about that trial and how much truth it has in it, "we skipped prior art because it was bogging us down"

As for your impression of Galaxy Ace, you obviously weren't just familiar enough with earlier Samsung products - all the Galaxy line etc are clear descendants of the F700, which Apple never claimed to have been copy of iPhone (and considering how closely together the two were shown, it's impossible it could have been anyway)

The GUI copies? Gimme a break - Touchwiz (like all Android GUIs) is widget based desktop with separate app-drawer. The fact that you have backgrounds for the icons in app drawer doesn't make that a copy, nor does using the same theme in gallery icon - that was either a coincidence, or more likely just inspired by Apple as in, hey, that flower-thing really works for gallery, but it's not a copy.
Apple is also trying to claim that Samsung (and thus pretty much everyone else) is copying them with various other icons, which have been always used to those functions on various platforms before Apple made the iPhone (phone-icon for the dialer, phonebook for contacts, notepad for notepad etc)
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Old 06-10-2012, 05:20 AM   #63
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If Samsung is copying, how come for example at UK the court decided Apple needs to put adverts on their website + several newspapers that Samsung didn't copy them?
For the tablets and the US court was in alignment with that. They were only found copying the UI on the phones.

The GUI copies? Gimme a break - Touchwiz (like all Android GUIs) is widget based desktop with separate app-drawer. The fact that you have backgrounds for the icons in app drawer doesn't make that a copy, nor does using the same theme in gallery icon - that was either a coincidence, or more likely just inspired by Apple as in, hey, that flower-thing really works for gallery, but it's not a copy.
Apple is also trying to claim that Samsung (and thus pretty much everyone else) is copying them with various other icons, which have been always used to those functions on various platforms before Apple made the iPhone (phone-icon for the dialer, phonebook for contacts, notepad for notepad etc)
It was a culmination of being heavily "inspired" by iOS for the icon art as well as gestures and input.

Anyone who is strongly familiar with both would clearly see (particularly in the case of the S) that they mimicked iOS in numerous ways.
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Old 06-10-2012, 05:23 AM   #64
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For the tablets and the US court was in alignment with that. They were only found copying the UI on the phones.



It was a culmination of being heavily "inspired" by iOS for the icon art as well as gestures and input.
Wasn't there also some internal e-mails saying that they wanted the UI to be more like Apple's? Including required modifications to the touchwiz UI to resemble iOS more?
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Old 06-10-2012, 05:28 AM   #65
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Yes and no - it was more like "these things work better on iPhone, make ours work similarily or better", just standard business practice everyone including Apple does - research the competition products, and if something is done better, do the same thing your way, and better if possible.

Even with the UI, jury in the US case dismissed any prior art because it would have slowed down their process, as well as ignored the rules (like the punishment is supposed to be just for the damages, while the jury specificly said that they wanted it to be a clear punishment, a sharp slap on the wrist, but not too hard)
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Old 06-10-2012, 05:36 AM   #66
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Is first time try Apple product EsPeHil85?
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Old 06-10-2012, 05:37 AM   #67
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Wasn't there also some internal e-mails saying that they wanted the UI to be more like Apple's? Including required modifications to the touchwiz UI to resemble iOS more?
Well, that's fair. Simplify it enough that anyone can use it. However, Apple should have been chastised with the notifications system in that case, too - I'm aware Samsung didn't "invent" that but everyone copies someone if it's obvious it works.
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Old 06-10-2012, 06:01 AM   #68
ffflyer

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Well, that's fair. Simplify it enough that anyone can use it. However, Apple should have been chastised with the notifications system in that case, too - I'm aware Samsung didn't "invent" that but everyone copies someone if it's obvious it works.
Exactly.
And just as a reminder, what Steve once said: "Good artists copy - great artists steal", and that's what Apple has been doing all it's history, copy & steal, just like everyone else does.
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Old 06-10-2012, 06:39 AM   #69
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Exactly.
And just as a reminder, what Steve once said: "Good artists copy - great artists steal", and that's what Apple has been doing all it's history, copy & steal, just like everyone else does.
I liked this picture I stumbled on.

http://gigi128.com/what-did-apple-really-invent/
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Old 07-09-2012, 10:32 PM   #70
JMLot

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Is first time try Apple product EsPeHil85?
No, I've used iMac and Macbook Pro. Never owned Apple product before.

So far it seems good. It's very fluid. Android ICS wasn't even close to this but I think now with Jelly Bean it's pretty much the same.

The display is nice but I expected more from the viewing angle...
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Old 07-09-2012, 10:40 PM   #71
JackTimQSR

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No, I've used iMac and Macbook Pro. Never owned Apple product before.

So far it seems good. It's very fluid. Android ICS wasn't even close to this but I think now with Jelly Bean it's pretty much the same.

The display is nice but I expected more from the viewing angle...
iPad 3? Wait until you try a game like real racing 2 HD, asphalt 7, sky gamblers or the amazing spiderman.
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Old 07-09-2012, 11:46 PM   #72
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iPad 3? Wait until you try a game like real racing 2 HD, asphalt 7, sky gamblers or the amazing spiderman.
Even games like the Angry Birds series looks stunning.

You should head to interfacelift.com for some retina optimized wallpapers.
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Old 07-09-2012, 11:52 PM   #73
JackTimQSR

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Even games like the Angry Birds series looks stunning.

You should head to interfacelift.com for some retina optimized wallpapers.
True, they do. I think the ones I lifted are so amazing as the speed of the 3D is amazing. Can you imagine even thinking about having this kind of graphics processing in your hand five years ago?
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Old 07-10-2012, 12:07 AM   #74
AndyScouchek

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True, they do. I think the ones I lifted are so amazing as the speed of the 3D is amazing. Can you imagine even thinking about having this kind of graphics processing in your hand five years ago?
I honestly couldn't have. Once cool thing to do with Real Racing HD 2 is to either AirPlay it to an Apple TV or use HDMI to a TV and play the game being rendered at 1080p resolution on the TV while having your telemetry data on the iPad.

Outside of games it is impressive how they manage to keep the UI butter smooth running at a resolution higher than a vast majority of most computer monitors.
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Old 07-10-2012, 12:09 AM   #75
JackTimQSR

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Outside of games it is impressive how they manage to keep the UI butter smooth running at a resolution higher than a vast majority of most computer monitors.
No fullscreen AA on iPad though, you don't really need it with such a high PPI though.
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Old 07-10-2012, 12:10 AM   #76
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Outside of games it is impressive how they manage to keep the UI butter smooth running at a resolution higher than a vast majority of most computer monitors.
Not really, drawing the desktop requires next to no power at all
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Old 07-10-2012, 12:16 AM   #77
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Outside of games it is impressive how they manage to keep the UI butter smooth running at a resolution higher than a vast majority of most computer monitors.
You mean PowerVR when you say they, right?
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Old 07-10-2012, 12:24 AM   #78
JackTimQSR

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Not really, drawing the desktop requires next to no power at all
No it doesn't. I suppose it helps that all the UI animations are done by magic, rather than the GPU.
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Old 07-10-2012, 12:31 AM   #79
AndyScouchek

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Not really, drawing the desktop requires next to no power at all
No a static desktop doesn't. However if you have ever used the OS you would see that there are animated UI elements all over the place, much more so than Windows.

You mean PowerVR when you say they, right?
Sure with Apple's OS that utilizes it well.

I have used numerous Android tablets with significantly lower resolutions that don't cope as well. So it is absolutely a combination of both.

Then you look at their new MacBook Pro that runs at a higher resolution than any consumer monitor and thanks to the Nvidia GPU combined with their Core Animation API, all the animations don't skip a frame.

They have always put precedence on a smooth interface and just now Google is catching up with Project Butter in Jelly Bean, which is fantastic.
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Old 08-09-2012, 07:44 AM   #80
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I think we should clear up the fact that UI stands for User Interface and covers all of the interaction you have with the operating system (not including when you are using an app, obviously).
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