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Is it so tough to establish Islam ?
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Islam comes too late on the tech tree.
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Afghanistan is so peaceful.
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No, that would be the Fast Worker. A solid economic advantage that starts on the first turn and lasts to the end of the game > a much stronger swordsman. Rapid construction gives you the edge in any situation.
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I've always marveled at the acid industry in Muslim countries. If I wanted to throw acid in the face of a woman who refused to marry me then I wouldn't even know where to look for the stuff, and yet every year hundreds of spurned Muslim men manage to get their hands on enough acid to let them defend their honor by maiming/killing somebody. Do they just visit the local sulfuric acid vendor or something? Shouldn't they require an acid license?
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Don't evade the question!
Do you use them as statuary or not? |
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Anyway, we should probably say "something special or peaceful habit" about ourselves, out of deference to the OP.
...I like naps. That's a peaceful habit, right? |
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but it seems like we can establish our own hand tailored religions, as soon as the first expansion for Civ V comes out http://www.discussworldissues.com/im...ons/icon14.gif |
Not for land units ...
but stacking will be allowed for sea transports, so that you donīt have to cover the whole ocean with transport ships, if you want to invade another continent (also making your invasion convoy better escortable). On land 1 UPT still is in force, but according to all I read they will incorporate a lot of changes to combat ... for example increasing the number of hitpoints, so that land battles last longer (giving you (or the enemy) more time to bring in reinforcements. |
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