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![]() Something very funny has happened in the world of music controllers. It started with the rising popularity of Ableton Live, along with the likes of Reaktor and Max/MSP, as musicians started creating more dynamic, rich live performances with computers. Supposedly, this shift should have created new controller designs. If Live was the killer app, where was the killer hardware? Instead, what we’ve gotten is a sort of primordial soup of controller experimentation, with people hacking together circuits, appropriating Wii remotes, abusing and warping commercial controllers, and generally resisting any standardization. The results have been, in short, fabulously chaotic. And maybe that’s the point – just as, even with relatively standardized music tools, musical variety remains virtually infinite. </p> </p> Of course, there’s one little problem: working from scratch might (ahem) not leave you any time to make the actual music. (Doh!) So, if there’s not a killer single piece of hardware, what might a platform for experimentation look like. MachineCollective responds to a pretty nice wish list:
Looks great on paper; we’ll have to see what the actual platform is like. But in the long run, could locally-manufactured, open platforms someday stand alongside the conventional musical hardware industry? I think it’s very possible. </p> Thanks to everyone who sent this my way! [You cannot see the link as you're not logged in. Click here to login or here to register.] [You cannot see the link as you're not logged in. Click here to login or here to register.] |
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