It's not really that.... I am just thinking that a lot of things are flawed on first introduction: the most recent example being revelant to here being the most recent 3dmark, yet after a fix was released, most of the unhappiness died away. Another example would be the average mmorpg: lots of enthusiasts users at first, then flaws are discovered and people back away, then many things are fixed and the game goes on to become popular. (or it fails) [yes] I admit Cuil is flawed right now, but I am not ready to write it off forever. In 6 months and with some fixes.........