pooncophy |
09-03-2007 11:25 PM |
Quote:
Well, a good reason as to why YG exists in the first place is that this is clearly not the case in a great many games.
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True - I guess I don't play many of those games. I've become the elitist gamer that only plays the best of the best / the games he likes most: I couldn't care less that average stinkypoo games like Chrome or Call of Juarez run at 10FPS at high details...
I guess it's mostly the smaller development studios who have a lot of trouble getting it all done. On the one hand they have to have the right technology to even be noticed, on the other hand they need scalable settings so their game's actually sold. The right combination is usually reached by the likes of Valve, id, Epic, CryTek but I can imagine smaller studios with less "oomph" have more trouble.
Anyway... Neeyik, if I were to express certain interest in freelance writing for YG along the lines of articles, opinions, industry insights and such... What'd you tell me?
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