LOGO
Reply to Thread New Thread
Old 09-18-2007, 07:50 AM   #1
Seiblybiozy

Join Date
Oct 2005
Posts
587
Senior Member
Default 3D gfx design program
What is a good free starters program for basic gfx design stuff. I have these ideas for a rat rod that I can't really draw out on paper and would just love to make a 3D model of it. I also have a few speaker box designs that I would like to 3d'ify.
Seiblybiozy is offline


Old 09-18-2007, 10:09 AM   #2
adultcheee

Join Date
Oct 2005
Posts
517
Senior Member
Default
the only free one that will do enough to compete with the big buys is blender- it has a horrendous interface, but you can do a lot with it. Give it a go!
adultcheee is offline


Old 09-18-2007, 11:07 AM   #3
Thomaswhitee

Join Date
Oct 2005
Posts
503
Senior Member
Default
the only free one that will do enough to compete with the big buys is blender- it has a horrendous interface, but you can do a lot with it. Give it a go!
That would be my suggestion. Blenders interface is hideous though...

Other than that I suggest 3DS Max, my personal favorite, or Maya, close second for me, if you serious about "3D modeling". Both are outstanding for games and high end models for that matter with varying strengths. Of course, these run a couple of thousand dollars unless you can get an educational version. Houdini, Lightwave (used in tons of Japanese Anime), etc. are good for others things.
Thomaswhitee is offline


Old 09-18-2007, 02:52 PM   #4
soitlyobserty

Join Date
Nov 2005
Posts
455
Senior Member
Default
lightwave is actually a fantastic suite, not only because it does a ton on its own without plugins (especially modelling!! very well), but it is pretty cheap as an academic and non-academic purchase. Getting 3dsmax or maya legitimately is, come on, unrealistic.
soitlyobserty is offline


Old 09-18-2007, 04:23 PM   #5
FredderiK

Join Date
Oct 2005
Posts
375
Senior Member
Default
hmmm, for the kind of modelling you are after i'd say something along the lines of a CAD program would be better suited. 3Dmax and the like centre more on sub division modelling or NURBS (which i never got the hang of) and i always found it hard to make something realistic with that.

In school we used a program called Pro Desktop which is kind of like a very cut down version of Pro Engineer but the same modelling principle applies, for actual design for a real thing you want to make i'd say that would be much more suitable and everything can be done very accurately using accurate figures etc.

The last time i checked it was free for non commercial use so you might want to look into that.
FredderiK is offline



Reply to Thread New Thread

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

All times are GMT +1. The time now is 03:08 AM.
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0 PL2
Design & Developed by Amodity.com
Copyright© Amodity