LOGO
Reply to Thread New Thread
Old 05-22-2007, 07:44 PM   #21
teentodiefows

Join Date
Oct 2005
Posts
558
Senior Member
Default
SC2 adds extra complexity (much like WC3 did to WC2). I'm not sure if that's what hardcore gamers want. In korea, SC1 is HUGE because the game represents the core of the RTS genre. They even have dedicated SC tv channels!
teentodiefows is offline


Old 05-22-2007, 08:30 PM   #22
Sotmoigma

Join Date
Oct 2005
Posts
403
Senior Member
Default
That's what I just said XD.
I just watched the gameplay trailer on blizzard's site and it looks freaking sweet.
Try tank pushing me now, stupid terran seige tanks....
Sotmoigma is offline


Old 05-24-2007, 08:29 AM   #23
forebirdo

Join Date
Oct 2005
Posts
584
Senior Member
Default
ctrlaltdel-online.com already made a starcraft 2 comic (it's a bit raunchy)
forebirdo is offline


Old 05-24-2007, 10:44 AM   #24
Nzmoafzn

Join Date
Oct 2005
Posts
464
Senior Member
Default
I've been looking into SC2, and I am a little disappointed.
So far it's very fancy. Added graphical physics effects like debris rolling around. But the way the game is designed is a bit 'eh'. It looks a lot like Warcraft 3. They got rid of many of Protoss units it seems like. I don't know if they will bring them back into the game, but I know for sure the dragoons are gone. No info on Dark Templars/High Templars/Reavers, etc.
They mostly focused on Protoss in the demo because I think they went through the most change.
I hope this doesn't mean bye-bye starleague, because I enjoy watching those progamers play.
nal_ra lost to savior 2-0...damn protoss...but that's my race
Nzmoafzn is offline


Old 05-24-2007, 10:54 AM   #25
pIp83Uns

Join Date
Oct 2005
Posts
530
Senior Member
Default
I couldn't find the edit button..but this was the video I watched:
http://media.pc.ign.com/media/850/850126/vids_1.html
pIp83Uns is offline


Old 05-24-2007, 10:59 AM   #26
DoterrFor

Join Date
Oct 2005
Posts
445
Senior Member
Default
OK, I finally watched the gameplay vid I missed the first time I get on the site. I'm fed up with sequels which add nothing to the original (I hope SC2 won't be like this) or games designed for 2010 computers (the same).

I'm going back to Dune 2 (nearly no relations with Dune, another great game) . For those who do not know it, check it on http://www.abandonia.com/ (when the site works).
Dune 2 was great. The Building of Dynasty. Possibly the first RTS for computer. Well I know it's the first one I played on computer. I didn't get where Ordo came from, but their Deviator was weak. I would just Deviate the Devastator and self-destruct so I won't have to worry about that monstrosity.
Then there was Red Alert 2. Came out similar time as Starcraft. I think I liked Red Alert 2 because it was from Westwood and Dune 2 was made from Westwood. But RA2 didn't live as long as Starcraft is....
DoterrFor is offline


Old 05-24-2007, 11:16 AM   #27
beckercpa

Join Date
Oct 2005
Posts
459
Senior Member
Default
Dune 2 was great. The Building of Dynasty. Possibly the first RTS for computer. Well I know it's the first one I played on computer. I didn't get where Ordo came from, but their Deviator was weak. I would just Deviate the Devastator and self-destruct so I won't have to worry about that monstrosity.
Then there was Red Alert 2. Came out similar time as Starcraft. I think I liked Red Alert 2 because it was from Westwood and Dune 2 was made from Westwood. But RA2 didn't live as long as Starcraft is....
Some say that Dune 2 was not the first RTS ever, but it is sure that it is the first on computers, and the first to use the mouse.

Westwood began the Command and Conquer serie just after Dune 2: C&C, Red Alert, Tiberium sun ... But Dune 2 is still the first in my heart.

What I miss is the innovations: how many good and innovating RTS have been produced since 2000 ? Ground control, Supreme Commander, Homeworld, spellforce, fire department. I count them on one hand.

It was better in the 90s : less games, but they were all special.

I'm 21 and I already say "it was better before"
beckercpa is offline


Old 05-24-2007, 11:45 PM   #28
Ilaubuas

Join Date
Oct 2005
Posts
455
Senior Member
Default
Im 23 and I also say it was better before
developers, and younger gamers, mostly look at the graphics. The gameplay may be shit, but if the graphics are hot, it will be a hit.
so developers spend their time making a great looking game, instead of taking the time to develop a decent concepts, and work out the gameplay properly.
so now you have great games, wich you play once, of half.

I still ocasionly install the original GTA, Starcraft, Red Alert, even duke nukem.
those games are still better them most of the games that get released to today.

I for one, am glad sc2 looks kinda like the original. The original was near perfection, how do you improve on that? give it prettier graphics, and add a couple of intresting new element, but nothing that would change the gameplay.
The concept of the immortal is great though
Ilaubuas is offline


Old 05-25-2007, 01:15 AM   #29
QzVyZbTg

Join Date
Oct 2005
Posts
441
Senior Member
Default
Well put it this way: I like WC2 better than WC3. RTS doesn't need graphics to succeed in my view. The genre's strength lies in its chess-like game play.
QzVyZbTg is offline



Reply to Thread New Thread

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

All times are GMT +1. The time now is 06:16 PM.
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0 PL2
Design & Developed by Amodity.com
Copyright© Amodity