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#1 |
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Just updating: beta 1.3 is done, and most if not all of the bugs from 1.1-2 have been fixed. Very smooth game play. ( I had 3 testers so far)
The file is too big to email or freehost, so unless I can find a way to host free games on the net, its a bit of a hassle to share with yall. to do: one more level developed bugfix animations fine tuning bug testing player testing edit distribute |
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#2 |
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#3 |
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lol good luck... Maube write a story, cut each few words away from the story, until you have a bunch of little words... fore xample one scrap says... "onc upon" and the other says " a time".... do that for the whiole story. So knows it all just words and phrases. Here's the fun part. Toss all those in the air, and randomlly rearrange them, leaving them where they fall. Or try automatic writing. |
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#4 |
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How about something urban, a demon fighter who lives underground with his army, and spends his days hibernating and his nights fighting demons. He needs no sleep no food to survive as he is half demon himself. This is the best I can do as I do not even know what a RPG video game. about RPG game ???? hm... i can think of something these days... and will try to make it unique. ![]() |
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#5 |
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I have a beta set up.
"Dead Alone" Beta 1.0. I chose a plot and topic that I both feel strongly about and have much experiance in. Zombies. I love zombie movies, games and music (see The Zombies on iTunes). Here's the plot so far. Gatsby wakes up alone in a cave surrounded by Zombies. He has no idea where he is, no idea how he got there and no idea what to do. I have him fight some zombies and ext. I have yet to fill in fine details. His dilema will be: Will he fight the Dead alone, or will he quest for others? My two main choices are a girl and her underground colony of humans, or a wandering gang of zombie hunters that takes Gatsby on as their leader. He can always choose to trek alone, but this will almost certainly lead to death. I'm writing some diolouge as well as some questions and quests that other people will ask. It should be fun, and take a while to make. I'm looking forward to seeing an end result, but it took me 3 days how to figure out the basics of the program, and 4 test RPGs to put to use all of the options/programing. It then took 6 hours to design the first level and 2 transition roads. I wasted a lot of time and scrapped a map that took an hour, and I lost a lot of time :S. If you want I'll keep you updated. I'll find a way to distribute the beta's, or if any of you have any ideas on hosting in order to get some feedback, I would greatly apreciate it. Thanks guys ![]() |
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