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#21 |
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#22 |
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it doesnt matter how good you make the CGI... sure you wont notice the difference in the detail but the interaction/behavior with the environment is completely disconnected with CG. CG can look great and be helpful to show a vast landscape or w/e like when flying over a city/landscape and so on.. but to use CG in everything such as the entire room where a gun fight takes place is so awkward and disconnected feeling. Look at westerns... The fact that the scenes were real gave it such a gritty and real feel. Wood spintered like real wood and not this high density CG splintered wood crap when a bullet hits it... Real set = Grit, More Realistic behavior/relationship with surroundings, and just awes inspiring when done right. CG = no thanks. The only way it would ever work is when we get the technology to holographically change a room into what ever we want so that the actor sees the room as well instead of acting in front of some green screen/white screen.
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#23 |
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it doesnt matter how good you make the CGI... sure you wont notice the difference in the detail but the interaction/behavior with the environment is completely disconnected with CG. CG can look great and be helpful to show a vast landscape or w/e like when flying over a city/landscape and so on.. but to use CG in everything such as the entire room where a gun fight takes place is so awkward and disconnected feeling. Look at westerns... The fact that the scenes were real gave it such a gritty and real feel. Wood spintered like real wood and not this high density CG splintered wood crap when a bullet hits it... Real set = Grit, More Realistic behavior/relationship with surroundings, and just awes inspiring when done right. CG = no thanks. The only way it would ever work is when we get the technology to holographically change a room into what ever we want so that the actor sees the room as well instead of acting in front of some green screen/white screen. |
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#24 |
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Whether CG can be distinguished from real actors and sets that have been filmed is not the issue. (It is a problem in photo-journalism, but that's another debate.) Cinema is itself an illusion that simulates movement by the rapid succession of images to deceive the eye. So criticizing the "fakeness" of CG is a pointless argument because all cinema is fake.
The problem with CGI is that it almost always fosters artistic laziness on the part of the director and designers, who would otherwise be required to expend great creative energy to recreate his vision to the screen. If you compare the artistic output of any director (say, Gilliam or R. Scott) who was active before the prevelance of CGI you invariably find their most recent work has suffered tremendously in terms of its visual style. |
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#25 |
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Whether CG can be distinguished from real actors and sets that have been filmed is not the issue. (It is a problem in photo-journalism, but that's another debate.) Cinema is itself an illusion that simulates movement by the rapid succession of images to deceive the eye. So criticizing the "fakeness" of CG is a pointless argument because all cinema is fake. One day, I'll teach you to be as big as a movie aficionado as me! |
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#26 |
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The problem with CGI is that it almost always fosters artistic laziness on the part of the director and designers, who would otherwise be required to expend great creative energy to recreate his vision to the screen. If you compare the artistic output of any director (say, Gilliam or R. Scott) who was active before the prevelance of CGI you invariably find their most recent work has suffered tremendously in terms of its visual style. |
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#27 |
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#28 |
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What you guys are complaining about isnt exactly CGI, because CGI is extremely hard and time consuming to create compared to what most companies do. You guys are complaining about After Effects, which is psuedo CGI. |
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#29 |
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I think your opinion sucks Spara. Gollum in the lord of the rings was not marred because of CGI. Dobbi in the tripe known as Harry Potter was not marred by CGI. Terminator 2 was not marred by CGI. The abyss was not marred by cgi. Minority Report was not marred by CGI. The matrix (original) was not marred by CGI. Batman Begins and The Dark Knight was not marred by CGI. All of these movies were enhanced by CGI. The list goes on. CGI sucks if not used properly, sure - but After Effects is the true culprit behind lazy inartistic film making. Why? Because it allows you to take 2d elements and project them as 3d mattes ect. I'll however agree with you on Pixar.
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#30 |
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I think your opinion sucks Spara. Gollum in the lord of the rings was not marred because of CGI. Dobbi in the tripe known as Harry Potter was not marred by CGI. Terminator 2 was not marred by CGI. The abyss was not marred by cgi. Minority Report was not marred by CGI. The matrix (original) was not marred by CGI. Batman Begins and The Dark Knight was not marred by CGI. All of these movies were enhanced by CGI. The list goes on. CGI sucks if not used properly, sure - but After Effects is the true culprit behind lazy inartistic film making. Why? Because it allows you to take 2d elements and project them as 3d mattes ect. I'll however agree with you on Pixar. As I said, it's not a dispute between "bad" CGI and "good" CGI, although "bad" CGI may certainly compound the problem. Your fallacy is in thinking artistic quality depends on its ability to accurately reproduce our reality. This idea has been discredited since the mid-19th century and no longer holds any currency. |
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#31 |
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#32 |
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#35 |
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I suggest those who decry CGI have a look at Dragonheart - the detailing and integration of the 'dragon' is rather impressive - even down to the rain falling on the wings and running off in streams and as for the 'articulation' of the face to convey nuances...
Poor CGI can certainly be a major distraction, especially when it ignores physics (Peter Jackson's LotR and King Kong!), but that's down to the person doing the CGI and the director allowing it to happen. Just as non-computer generated FX can be appalling. Some of the SF movies of the fifties and sixties were incredible for their affects, which were the result of skilled FX guys without a computer in sight. Kubric's 2001 is an excellent example. |
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#36 |
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No. I'm complaining about all CGI. I prefer the look of mattes and models as it displays more artistry and ingenuity. I can appreciate the technical work that went into CGI-laden movies like Avatar or Jurassic Park, but they do not have the artistic depth of Blade Runner or 2001. Ditto with animation: Pixar films apear only superficially beautiful until you compare them to most hand-drawn animation, especially to the animated work of independent auteurs. Whether CGI looks real or fake doesn't make a difference. Good CGI isn't just about technical proficiency or math. There is a lot of art that goes into animating and distilling a design into a memorable 3D character. For example, Woody from the Toy Story movies. A lot of thought and care was put into the design of Woody; then animators had to animate him in a certain way that gave him a distinct personality etc from the other Toy Story characters. A lot of the same skill and care that needs to be applied to scale models, claymation etc applies to CGI as well. And guess what...many 3D characters start out as 2D pencil sketches and models made with "traditional" means. Also, because nearly anything is possible in a CGI world, it's impressive when a CGI design, character, or world is well done because what could have been a total chaos of unruly infinite digital possibilities were tempered by a certain direction/sensibility to produce something that is artful and blends with the narrative. |
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#37 |
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Isn't Prometheus said to be the prequel to Alien? Or just a seperate movie related to the Alien franchise?
http://en.wikipedia.org/wiki/Prometheus_%28film%29 |
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#38 |
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Thanks for bringing this up! |
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#39 |
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#40 |
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Horrific use of CGI! |
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