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Old 09-09-2012, 09:53 PM   #21
Smittoh

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What will be next ? Apple invents breathing in and out ? Then patents it ?
Did you read the post above yours?
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Old 09-09-2012, 10:10 PM   #22
Doncarlito

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Nice strawman, but that is not what Apple was suing over and definitely not what they won the case over. They won the case because of internal Samsung memos such as below:



Above you can see a specific comparison between a Samsung phone and the iPhone with internal Samsung designers making a decision specifically to be 'more like the iPhone' (similar to Gates' direction in 1985 to the Windows team "make it more like the Mac").

Here is another example - End Call. Unlike what Gnius is arguing, this is nothing to do with functionality, it's to do with ripping of better design. When people ask "why do you prefer Apple products", it's because they're better (see below), or at least they're better until the competition copies them and sells it for less.



Again, this is from an internal Samsung memo directing engineers to literally copy the iPhone. It's not about the BS Strawman of 'copying rectangles' or anything else you and the Google/Samsung apologists want to pull out of their ass, it's about ripping off better design, because Apple have better designers.

So comparing cars and saying they're all boxes and have wheels; well that's like all phones have a screen and are basically a rectangle. That's not why Samsung lost a $1bn case. They lost, because their own documents proved they copied many things from the iPhone. The above examples are 2 out of more than 100.
Nothing in those images says they should copy Apple. In fact it shows critique of issues with their OS; something which happens in any brainstorming and feedback sessions.

First image probably shouldn't even have left beta with its obvious flaws. I'm surprised Apple didn't say Android copied the keypad.

Second image also shows critique of their OS; the fact they show Apple's is because they've done it well with a distinguished end call button.

I don't know if you've ever worked in design projects (and I haven't) but the obvious is you will go into a meeting where you will go "why is this product selling so well?".
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Old 09-09-2012, 10:30 PM   #23
Smittoh

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Nothing in those images says they should copy Apple. In fact it shows critique of issues with their OS; something which happens in any brainstorming and feedback sessions.
Until you see the result of the 'brainstorming', where it's identical in shape, size and position to the iPhone. But when people see that, they say "that's obvious, how can you patent a rectangle". The problem with most of the arguments against Apple in this case (including the one liners in this thread) is that they're looking at one segment of the argument and attacking it, rather than the front to back process. You dismissed the first part, others dismissed the second. When you put these things together, it becomes clearer.

First image probably shouldn't even have left beta with its obvious flaws. I'm surprised Apple didn't say Android copied the keypad. They're only obvious when you see how much better it can be, and the fact is it DID leave beta and it even ended up on the market in people's hands. The reality is that many companies (like Samsung) don't agonize for years over tiny seemingly innocuous design decisions. Companies like Apple and many others actually, do spend years on design. That's why the get sniffy when the outcome of that gets ripped off. Apple isn't some golden tit to line the pockets of companies that hire designers from schools that taught kids to learn things by rote, rather than encouraging their kids to think for themselves.

Second image also shows critique of their OS; the fact they show Apple's is because they've done it well with a distinguished end call button. Again, when you see the finished result, pixel for pixel the same as the iPhone; some people would say that's copying.

I don't know if you've ever worked in design projects (and I haven't) but the obvious is you will go into a meeting where you will go "why is this product selling so well?". I've helped design GUIs, more based on workflow than aesthetics, but actually the first question should never be "what are they doing" it should be "what do we want to do". It's that which separates Apple from the other electronics companies trying to do the same things, and what makes people prefer their products to other products.
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