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![]() Intua is the first to get a full-fledged music creation app on the iTunes App Store, with an MPC-style sampler and step sequencer, plus effects, for the iPhone and iPod Touch. This isn’t just a toy for triggering sounds or a useful utility like a guitar tuner; it’s an actual music app on which you can produce whole songs. As with any mobile app, there are tradeoffs versus a desktop tool – but its simplicity is likely to be part of its appeal. US$19.99. Most importantly, it’s available now. The basic features:
![]() ![]() So how does BeatMaker stand up to the competition, at least on paper? On the upside, you get a fast, friendly, fun interface, and one that has looks befitting Apple’s beautiful gadget. And, notably, this is an official app you can use without hacking your device. But some power users may still opt for gaming devices for more advanced mobile editing and synthesis. BeatMaker lacks any synthesis features, as on tools like [You cannot see the link as you're not logged in. Click here to login or here to register.] or the upcoming [You cannot see the link as you're not logged in. Click here to login or here to register.]. (Perhaps we will see some in the future, though, since they got effects working – a bassline synth, perhaps?) You also don’t get wireless MIDI control and sequencing, as on the Nintendo DS’ [You cannot see the link as you're not logged in. Click here to login or here to register.], so you can’t connect BeatMaker to a computer studio in the way you can with NitroTracker on DS or the touch controllers [You cannot see the link as you're not logged in. Click here to login or here to register.] and [You cannot see the link as you're not logged in. Click here to login or here to register.] on the iPhone/Touch. BeatMaker’s real nearest rival may be [You cannot see the link as you're not logged in. Click here to login or here to register.] on the PSP. I’ll be interested to hear whether BeatMaker’s audio engine stands up to PSP Rhythm’s on quality. BeatMaker has its lovely interface and touch capabilities, but PSP Rhythm has a synth (bassline and a general purpose wave synth) and a hardware-style interface some may prefer. These aren’t criticisms – on the contrary, I think differentiation is a good thing. I’ve been having a number of conversations with developers, and part of what I’m hearing is that certain platform features continue to direct developers to different mobile platforms. Not everyone is migrating to Apple – meaning Intua has a chance to stake out a real niche here. </p></p></p></p></p></p></p></p></p></p></p></p></p></p></p></p></p>BeatMaker is the serious music creation app the platform has been [You cannot see the link as you're not logged in. Click here to login or here to register.], and it app gives you way more power for your dollar than a lot of what I’ve seen on the iPhone. It’s real, worthy, powerful app. If you’ve got an iPod Touch or iPhone and would like to test drive the app for CDM and write up a review / video a review, [You cannot see the link as you're not logged in. Click here to login or here to register.]! [You cannot see the link as you're not logged in. Click here to login or here to register.] [You cannot see the link as you're not logged in. Click here to login or here to register.] (Thanks to everyone who sent this in! That’s always a good indication there’s excitement in the digital musician community around the device and this specific app.) </p></p></p></p></p>Previously: [You cannot see the link as you're not logged in. Click here to login or here to register.] </p></p></p></p></p></p></p></p></p>[You cannot see the link as you're not logged in. Click here to login or here to register.] [You cannot see the link as you're not logged in. Click here to login or here to register.] |
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