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Old 02-12-2008, 06:16 PM   #1
Gulauur

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Default Did Clifford Simak predict MMORPG addiction?
Originally posted by muxec
Virtual worlds are, for some, more attractive than real life. Economists said there is a competition for time, and the real world is rapidly losing its advantages. Digital technologies already provide an incomplete alternative to life itself. Just goes to show how much real life sucks.
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Old 02-12-2008, 06:32 PM   #2
socialkiiii

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Please note, that in 1952 when the book was written there were no talks on virtual reality and digitalization.
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Old 02-12-2008, 06:46 PM   #3
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i find nothing wrong with this, myself. as i have been on this planet 30 years, and 90% of that time i have been around blatent idiots who care nothing about anybody except themselves. I do not enjoy the company of other live human beings much anymore, even those that i have known over 10 years.

If you can afford it, and you enjoy it, i say have fun in your MMORPG's.

but I will never do it, myself, as i have other ways of dodging the crazy lunitics that inhibit our world like a cancer.
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Old 02-12-2008, 07:10 PM   #4
PapsEdisa

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Originally posted by Jon Miller


I know people who have lost wives, girlfriends, jobs, etc because of it.

Jon Miller Are you sure they didn't just hate their jobs and their wives?
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Old 02-12-2008, 08:07 PM   #5
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Originally posted by Jon Miller
Sometimes yeah, although it is often stress in the real world that makes people disappear into an imaginary.

JM Playing games to relieve stress isn't a problem. If they have a problem it's because they can't deal with stress normally, and that is a bigger problem than just playing games. So I don't think the games are the problem. They might have real issues.
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Old 02-12-2008, 08:40 PM   #6
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Beer is a much more effective way to ignore stress though. I mean if you have a ***** wife and she won't STFU, I need a damn beer, a game isn't going to cut it.
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Old 02-12-2008, 09:43 PM   #7
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Originally posted by muxec
stuff Dude, this isn't English class. You aren't writing a formal essay, and even if you were, your audience is not your teacher, it's a bunch of people who post on an internet forum. We know WTF a MMORPG is, we know about the concern that people get addicted to them, and we really don't care if you stick to formal conventions on how to write book names, etc. Most of all, we don't want to read something that we wrote hundreds of times in high school.

And if your writing has to be written in didactic style, at least restrict it to stuff we don't know about, and keep it informal.
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Old 02-12-2008, 10:08 PM   #8
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Originally posted by Kuciwalker


Dude, this isn't English class. You aren't writing a formal essay, and even if you were, your audience is not your teacher, it's a bunch of people who post on an internet forum. We know WTF a MMORPG is, we know about the concern that people get addicted to them, and we really don't care if you stick to formal conventions on how to write book names, etc. Most of all, we don't want to read something that we wrote hundreds of times in high school.

And if your writing has to be written in didactic style, at least restrict it to stuff we don't know about, and keep it informal. Oh, sorry, I just wished it to be formal. I even asked a professional editor who looked at the old version and told me what to do to make it look even more formal. :P
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Old 02-13-2008, 10:09 AM   #9
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Originally posted by Proteus_MST


Hm, I would think that Shawn Wooley was most definitely an MMORPG addict:
http://en.wikipedia.org/wiki/Shawn_Woolley
He had schizoid personality disorder, so EverQuest was a very dangerous thing for him to be playing. But would the game do that to someone without a personality disorder.

Also, it says in the article that he got his online money scammed in the game. I don't know about EverQuest, but I know that other games are making that more difficult to do. I think it's horrible that you could scam people's money in those games. My son got scammed once and got very upset. This was when he first started playing those games. I had a talk with him about it and he doesn't get like that anymore.
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Old 02-13-2008, 06:46 PM   #10
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Originally posted by Jon Miller
EVE is all about scamming

JM It's pretty bad when you figure that mostly kids are playing that game. I noticed that WOW is better in that regard.
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Old 02-13-2008, 09:09 PM   #11
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Originally posted by Kidicious


It's pretty bad when you figure that mostly kids are playing that game. I noticed that WOW is better in that regard. Actually, I think the average age is closer to 30 in that game.

And having a free and open sandbox is what the game is meant to be. If it has WOW's protections against scamming/etc, then it wouldn't be the same game (and a lot of the people who like playing it, wouldn't be).

Jon Miller
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Old 02-13-2008, 09:15 PM   #12
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Originally posted by Jon Miller


Actually, I think the average age is closer to 30 in that game.

And having a free and open sandbox is what the game is meant to be. If it has WOW's protections against scamming/etc, then it wouldn't be the same game (and a lot of the people who like playing it, wouldn't be).

Jon Miller Well the old guys in there must be the scammers. That's just sad.
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Old 02-13-2008, 09:18 PM   #13
gusunsuth

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Originally posted by muxec
Please note, that in 1952 when the book was written there were no talks on virtual reality and digitalization. I think Ray Bradbury would have an objection to that statement...
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