LOGO
General Discussion Undecided where to post - do it here.

Reply to Thread New Thread
Old 08-08-2012, 07:15 AM   #1
brurdefdoro

Join Date
Oct 2005
Posts
528
Senior Member
Default Cities XL 2012
I hope you enjoy it; I gave it a try, and it just couldn't keep my interest. Not sure why.
brurdefdoro is offline


Old 08-08-2012, 07:24 AM   #2
Kayakeenemeds

Join Date
Nov 2005
Posts
455
Senior Member
Default
Some of those street corners you have there make me suspect you might never have driven a motor vehicle ...
Kayakeenemeds is offline


Old 08-08-2012, 08:23 AM   #3
ftqwhbvxlcfop

Join Date
Oct 2005
Posts
526
Senior Member
Default
Argh so much traffic. I'm going to have to bulldoze half the city to build new roads. I see now why the even blocks is preferable for making roads one-way to combat congestion.
Mass transit and pedestrianisation FTW.
ftqwhbvxlcfop is offline


Old 08-08-2012, 03:44 PM   #4
Dweplyododo

Join Date
Oct 2005
Posts
539
Senior Member
Default
If only we had a forum for games on this gaming site.
Dweplyododo is offline


Old 08-08-2012, 05:40 PM   #5
JesikaFclq

Join Date
Oct 2005
Posts
428
Senior Member
Default
3 people and 16 spambots read it.
JesikaFclq is offline


Old 08-08-2012, 07:11 PM   #6
zCLadw3R

Join Date
Oct 2005
Posts
553
Senior Member
Default
If we would have a subforum dedicated to the needs of necrophile redheads with diabetes, even that would have more traffic than the Civ 5 forums.
zCLadw3R is offline


Old 08-08-2012, 07:37 PM   #7
casinobonusfrees

Join Date
Oct 2005
Posts
413
Senior Member
Default
**** mass transit. Suburbs are the way to go. If it ain't a road hierarchy system, cul-de-sacs and all, it ain't ****.

The problem you're having is that you didn't have wide enough arterial roads in the first place, probably.
Suburbs with efficient mass transit
casinobonusfrees is offline


Old 08-08-2012, 11:14 PM   #8
Donadoni1809

Join Date
Nov 2005
Posts
543
Senior Member
Default
Argh so much traffic. I'm going to have to bulldoze half the city to build new roads. I see now why the even blocks is preferable for making roads one-way to combat congestion.
Try a parking lot!
Donadoni1809 is offline


Old 08-09-2012, 04:17 AM   #9
ceagsoosy

Join Date
Nov 2005
Posts
409
Senior Member
Default
I have Cities XL 2011; based on the screenshot this new version is pretty darn similar, I'd say. It's fun for a while, but not excellent. I come back to it every now and then, but it's no SimCity 4.
ceagsoosy is offline


Old 08-09-2012, 06:24 PM   #10
Jesslovers

Join Date
Oct 2005
Posts
366
Senior Member
Default
Doesn't seem like much to me, but XL has a lot of unlocks before you get to the good part...if there really is one.
Jesslovers is offline


Old 08-11-2012, 03:45 AM   #11
elossenen

Join Date
Oct 2005
Posts
410
Senior Member
Default
If there's no ghetto then it's not a real sim.
elossenen is offline


Old 08-11-2012, 03:12 PM   #12
mincarlie.frymyer

Join Date
Oct 2005
Posts
369
Senior Member
Default
I remember building tons of arcologies in SimCity 2000 (after terraforming the entire map with glitchy spaceports), letting them fill up, and then raising tax rates to 100% with no funding for anything. Some % of the population would get stuck and couldn't leave, but still would generate revenue. Massive surpluses would accumulate as I left the game on overnight. Then I build my utopia over the demolished corpses of my slums. SimEconomics
mincarlie.frymyer is offline


Old 08-12-2012, 05:05 AM   #13
puzobok

Join Date
Oct 2005
Posts
428
Senior Member
Default
I used a cheat on Sim4 and let it run for 18 hours. It was something to behold seeing them huge skyscrapers where open land use to be.
puzobok is offline


Old 08-12-2012, 06:17 AM   #14
Trotoleterm

Join Date
Nov 2005
Posts
415
Senior Member
Default
I love city builder games and I really tried to like it, but couldn't. There's only two areas where this game is better than unmodded SimCity 4: People use highways and public transportation (there's a mod to fix that) and you can use curved roads (considering the age of SimCity 4, that one is forgivable)

The most annoying part of Cities XL games is that EVERYTHING is locked from the beginning. You have to have (pulling numbers out of a hat) like 25,000 people before you can build bus-stations, 20,000 people before you can build highways, 50,000 people before you can build train-stations, 10,000 people before you can build a basketball court, 40,000 people before you can build a recycling center, etc
This makes city-planning hell and very unrealistic. Come on, I work in a small town that has less than 500 people, but it still has a highway, a train-station, a recycling center and probably many other things that requires a certain population
Trotoleterm is offline



Reply to Thread New Thread

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

All times are GMT +1. The time now is 07:10 PM.
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0 PL2
Design & Developed by Amodity.com
Copyright© Amodity