General Discussion Undecided where to post - do it here. |
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#2 |
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I was just curious to know how it all started. Also... http://www.futuremark.com/companyinfo/aboutus/ |
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#3 |
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When papa mad met mama onion.... Shortest bloody thread ever ![]() |
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#4 |
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Doesn't really say anything about what got it all started. Who started it, what ideas, what made them want to do this, etc.
When did they know they had a good idea and how did they end up transforming it into a popular benchmark, games and web forum? Things like that. Something you can make a 45 minute TV show about. Not a paragraph. |
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#6 |
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#7 |
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It came to be through various ideas that culminated in a benchmark the world have never seen before. Then they did it all over again in 2001 with the benchmark many hold in the highest of regard. To be honest after 2001 I completely lost interest in the benchmarks. I really liked the XL-R8R demo with its Abyss references. FM needs to work more pop culture parodies and nods back into it. The early stuff was rife with it. |
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#8 |
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This is not a slam against FM/MO. Its just it seems that something has been lost in the benchmarks as they grew. The creativity that seemed abundant in early 3dmark releases like 3dmark 99 MAX, and later 2000, and 2001 seems lost. There were alot of things in the demo's that didn't show up in the tests. |
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#9 |
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To be honest after 2001 I completely lost interest in the benchmarks. I really liked the XL-R8R demo with its Abyss references. FM needs to work more pop culture parodies and nods back into it. The early stuff was rife with it. |
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#10 |
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Besides that, there are now plenty of benchmarks with all kinds of actually existing games, rendering a theoretical benchmark even more useless. |
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